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The returning Arena mode, with no respawn.A new Domination mode based off the short-lived Territory Control mode from live, where teams can hold multiple points at once, increasing their score every few seconds by the number of points they control.A new playable class: the Civilian, exclusive to his own game mode.Spy gets his Tranquilizer Gun from the beta.And the Fishwhacker, which works similarly to live's Bushwacka. Sniper keeps the Huntsman from live, now has a Hunting Revolver with multiple shots in the clip.The Medic keeps his Kritzkrieg note Now with a custom backpack and more obviously different nozzle and Ubersaw note Now with a reduced max health to balance it out, and received a new Shock Therapy melee that can heal teammates.The Engineer gets a Coil Gun, a chargeable, projectile firing sidearm that can even ricochet its shots around corners.The Demoman gets the Gunboats now, and also gets the Dynamite Pack from the beta and the Mine Layer, which can lay down proximity mines.The Pyro keeps their Flare Gun from live.The Soldier keeps his Gunboats and the one-rocket-in-the-clip RPG, now with projectile drop and significantly ramped up damage.The Scout gets his Nail Gun from the Beta.
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A major trimming of weapon options in favor of a mix of a small number of new and returning items, with a focus on reducing the presence of class-redefining gimmicks:.No hats, no unusuals, no taunts except the default.